Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Good fortune |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Wilfred Sherris foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Good fortune |
3 |
30 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Gain a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
A series of bad deals and decisions force Wilfred Sherris into bankruptcy. Wilfred Sherris salvages what Wilfred Sherris can. |
6 |
36 |
Failed to qualify for Ground Assault (Marine). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |