Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Bertie Johnson's life into chaos, forcing Bertie Johnson to leave the planet. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
34 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Advanced training in a specialist field. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Special assignment or duty on board ship. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |