Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Maxine Legge's time in the scouts. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
21 |
One of Maxine Legge's pieces of art is stolen, and the investigation brings Maxine Legge into the criminal underworld. |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Continued as Entertainer (Journalist). |
3 |
25 |
Refused to criticise a questionable political leader on Maxine Legge's homeworld. |
3 |
27 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Maxine Legge far from home. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
34 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Citizen (Colonist) rank 1. |
7 |
36 |
Voluntarily left Colonist |
7 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
37 |
Spent the college years partying. |
7 |
40 |
Graduated. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |