Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Glen Fisher do not know what happened to Glen Fisher. There is a gap in Glen Fisher's memory. |
5 |
33 |
Failed to qualify for Free Trader (Merchant). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
36 |
Gained a contact. |
5 |
37 |
Attempt at commissioned failed. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Marine Support (Marine). |
6 |
37 |
Continued as Marine (Ground Assault). |
6 |
39 |
A mission goes wrong; Glen Fisher and several others are captured and mistreated by the enemy. Gain Glen Fisher's jailer as an Enemy. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Became a Scout (Surveyor). |
8 |
44 |
Moved to a new world. |
9 |
45 |
Continued as Scout (Surveyor). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Switched to Scout (Courier) with previous rank. |
10 |
50 |
When dealing with an alien race, Glen Fisher have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Scout (Courier). |
11 |
54 |
Glen Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Glen Fisher fail to help. Gain an Enemy. |
11 |
54 |
Psychologically damaged by Glen Fisher's time in the scouts. |
11 |
57 |
Promoted to Scout (Courier) rank 2. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |