Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Orrin Staff is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Find an Alien Artifact. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Join homeworld’s celebrity circles |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Orrin Staff went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Orrin Staff's work ends up coming home with Orrin Staff, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Became a Merchant (Broker). |
7 |
42 |
A good deal ensures Orrin Staff is living the high life for a few years. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
48 |
Embroiled in legal trouble. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
51 |
Make an unexpected connection outside Orrin Staff's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Broker) rank 2. |
10 |
53 |
Continued as Merchant (Broker). |
10 |
55 |
Gained a contact. |
10 |
57 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
57 |
Continued as Merchant (Broker). |
11 |
60 |
Orrin Staff's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
60 |
Became a Drifter (Scavenger). |
12 |
62 |
Attacked by enemies that Orrin Staff easily defeat. |
12 |
62 |
Gain Enemy if Orrin Staff don't already have one. |
12 |
64 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Drifter (Scavenger). |
13 |
67 |
Orrin Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
69 |
Opponents of Orrin Staff's belief system ambush Orrin Staff. |
14 |
69 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
Accused of a crime. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |