Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
25 |
Became a Agent (Corporate Agent). |
4 |
26 |
Given specialist training in vehicles. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
29 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Established a network of contacts. Gain 2 contacts. |
5 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
37 |
Continued as Agent (Corporate Agent). |
7 |
39 |
Go undercover to investigate an enemy. |
7 |
41 |
Crime pays off. Gain victim as Enemy. |
7 |
41 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
41 |
Continued as Agent (Corporate Agent). |
8 |
44 |
Go undercover to investigate an enemy. |
8 |
44 |
Arrested and charged. |
8 |
44 |
Hired a lawyer to beat the charges. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
49 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |