Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Abe Halpine easily defeat. |
1 |
20 |
Gain Enemy if Abe Halpine don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Abe Halpine's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abe Halpine fail to help. Gain an Enemy. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Perform an exemplary service for the scouts. |