Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
23 |
A sudden war destroys Ezekiel Barnes's trade routes and contacts, forcing Ezekiel Barnes to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
A mission goes wrong; Ezekiel Barnes and several others are captured and mistreated by the enemy. Gain Ezekiel Barnes's jailer as an Enemy. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
27 |
Spend several years jumping from world to world in Ezekiel Barnes's scout ship. |
4 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |