Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Zelia Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Trapped behind enemy lines. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes wrong and Zelia Askew is stranded behind enemy lines. Ejected from the service. |
4 |
28 |
Became a Merchant (Broker). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
36 |
Voluntarily left Barbarian |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Zelia Askew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Voluntarily left Missionary/Humanitarian |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
41 |
Encounter a Psionic institute. |
7 |
41 |
Tested for psionic powers |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
47 |
Moved to a new world. |
8 |
48 |
Promoted to Psion (Psi-Warrrior) rank 1. |
9 |
48 |
Continued as Psion (Psi-Warrrior). |
9 |
50 |
Use Zelia Askew's psionic powers in an unethical fashion. Gain an enemy. |