Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lost eye or limb. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Mattie Mathew don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
27 |
Mattie Mathew learn something Mattie Mathew should not have – a corporate secret, a political scandal – which Mattie Mathew can profit from illegally. |
3 |
27 |
Gain a criminal contact. |