Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
During a battle, defeat or victory depends on Maybell Rose's actions. The ship suffers severe damage and Maybell Rose is blamed for the disaster. Maybell Rose is court - martialled and discharged. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
Find Ancient Technology. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Find Ancient Technology. |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Became a Rogue (Thief). |
5 |
35 |
Backstab a fellow rogue for personal gain. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
42 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
46 |
Involved in a gambling ring. |
7 |
46 |
Promoted to Rogue (Thief) rank 3. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
50 |
A police detective or rival criminal forces Maybell Rose to flee and vows to hunt Maybell Rose down. Gain an Enemy. |
9 |
50 |
Became a Scholar (Physician). |
9 |
54 |
Advanced training in a specialist field. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Field Researcher (Scholar). |
10 |
54 |
Continued as Scholar (Physician). |
10 |
58 |
An expedition or voyage goes wrong, leaving Maybell Rose stranded in the wilderness. |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
62 |
Betrayed by a friend. One of Maybell Rose's Contacts or Allies betrays Maybell Rose, ending Maybell Rose's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
62 |
Entered Merchant Academy with the Shipboard curriculum. |
12 |
65 |
Good fortune |
12 |
66 |
Dropped out of the merchant academy. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Drifter (Wanderer). |
13 |
68 |
Offered job by a patron. Now owe him a favor. |
13 |
70 |
Promoted to Drifter (Wanderer) rank 1. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Retired. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
78 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |