Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Elmer Clark faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Elmer Clark is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
28 |
Elmer Clark aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Elmer Clark easily defeat. |
4 |
32 |
Gain Enemy if Elmer Clark don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Merchant (Free Trader). |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Nearly killed. Owe 17,500 for medical bills. |
8 |
43 |
Became a Scout (Explorer). |
8 |
46 |
Elmer Clark have no idea what happened to Elmer Clark – they found Elmer Clark's ship drifting on the fringes of friendly space. |
9 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Elmer Clark refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elmer Clark's faith. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Elmer Clark accepted an offer of inducements to betray Elmer Clark's faith. Gain 120,000 in cash. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |