Ted Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 42 M 2 (-2) 3 (-1) 9 (1) 6 (0) 8 (0) 8 (0)239688
Selfless, Combative, Amateurish demeanor
 
Skills
Advocate 1
Art (Creative/Visual Media) 1
Broker 1
Carouse 1
Deception 2
Drive (Wheel) 1
Electronics (Comms) 1
Gun Combat (Energy) 1
Investigate 1
Language 0
Persuade 0
Recon 0
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 11
Agent Corporate Agent Field Agent23
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Daddaashusshu Ugkhamaa Ushguima Rival 1 0 2 4 Vilani, Imperium (M/45)
Leonie Fitzsimons Contact 3 1 0 1 Zaris (F/15)
Cathy Saxon Contact 2 1 0 1 Zaris (F/72)
Darryl Shackley Enemy 0 4 3 3 Vanejenese (M/57)
Darryl Shackley has negatively life-changing event.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 One of Ted Sims's pieces of art is stolen, and the investigation brings Ted Sims into the criminal underworld.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Voluntarily left Artist
2 22 Became a Agent (Corporate Agent).
2 23 Advanced training in a specialist field.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Agent (Corporate Agent).
4 32 Established a network of contacts. Gain 2 contacts.
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Voluntarily left Corporate Agent
5 34 Became a Merchant (Broker).
5 36 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 38 Promoted to Merchant (Broker) rank 1.
6 38 Continued as Merchant (Broker).
6 39 A series of bad deals and decisions force Ted Sims into bankruptcy. Ted Sims salvages what Ted Sims can.
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