Senior Crewman Craig Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 46 M 7 (0) 6 (0) 7 (0) 8 (0) 6 (0) 3 (-1)767863
Embarrassed, Visible scars on hands
 
Skills
Animals 0
Athletics 0
Broker 1
Diplomat 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Construction) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand12
Merchant Free Trader 01
Drifter Scavenger 01
Scout Surveyor 01
Merchant Merchant Marine Senior Crewman13
 
Name Type Affinity Enmity Power Influence Species
Ludwig Carson Enemy 0 2 1 0 Tapazmal (M/54)
Ludwig Carson gained power at the expense of a third party who now blames the character.
Doctor Bent Rival 1 6 5 0 Humaniti (M/74)
Very bad falling out.
Annabelle Pabst Enemy 0 2 0 0 Azhanti (F/80)
Ralph Skidd Rival 1 2 3 4 Azhanti (M/73)
Hermina Beckham Contact 1 1 3 1 Darrian, Imperium (F/14)
Alden Edye Enemy 0 2 1 0 Azhanti (M/41)
Alden Edye’s relationships have begun to affect the character.
Tony McLelland Rival 1 3 0 1 Azhanti (M/10)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Craig Rule foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 24 Craig Rule is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 24 Became a Merchant (Free Trader).
3 27 A sudden war destroys Craig Rule's trade routes and contacts, forcing Craig Rule to flee that region of space.
3 27 Gain rebels as Enemy
4 27 Became a Drifter (Scavenger).
4 30 Betrayed by a friend. One of Craig Rule's Contacts or Allies betrays Craig Rule, ending Craig Rule's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Became a Scout (Surveyor).
5 32 Craig Rule inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 32 Failed to qualify for Broker (Merchant).
6 32 Submitted to the draft.
6 32 Switched to Merchant (Merchant Marine) with the new title Crewman.
7 36 Continued as Merchant (Merchant Marine).
7 38 Make an unexpected connection outside Craig Rule's normal circles. Gain a Contact.
8 40 Continued as Merchant (Merchant Marine).
8 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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