Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Drafted into Merchant Marine |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Jeannette Weston's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Jeannette Weston's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
35 |
A mission goes disastrously wrong due to Jeannette Weston's commander’s error or incompetence, but Jeannette Weston survive. |
5 |
35 |
Cover for the commander and gain an Ally. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Ground Assault (Marine). |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
42 |
Jeannette Weston is ordered to take part in a black ops mission that goes against Jeannette Weston's conscience. Gain the lone survivor as an Enemy. |