Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Holy Warrior |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Burt Simmmons do not know what happened to Burt Simmmons. There is a gap in Burt Simmmons's memory. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Burt Simmmons's Contacts or Allies betrays Burt Simmmons, ending Burt Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Burt Simmmons's business or ship thrives. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Imperial trade restrictions force Burt Simmmons out of business. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Forced to muster out. |