Pholan to Aarkhiin
Planet | Subsector | Sector | Coordinates |
---|---|---|---|
Pholan
TAS |
Pryden
Index TAS |
Lishun
Index TAS |
0,-1 Hex 0218
Map |
Info | Starport | Trade | Travel | ||
---|---|---|---|---|---|
Store | Animals | Encounters | |||
Passengers, Freight, and Mail are available from the Travel screen. |
Destination
Planet | Subsector | Sector | Coordinates |
---|---|---|---|
Aarkhiin
TAS |
Shiigus
Index TAS |
Vland
Index TAS |
-1,-1 Hex 3119
Map |
Info | Starport | Trade | Travel |
---|---|---|---|
Store | Animals | Encounters |
Freight & Mail Info
For more information see "Freight" (page 207) and "Mail" (page 208).
Tons | Shipping Fee | Delcared Value | Contents | Deliver By | Late Penalties | Shipping Fee if Late | Owner |
---|---|---|---|---|---|---|---|
5 | 25,000 | 1 mail containers. | |||||
Mail Contract: Roll 2D6 + SOC DM + Highest Navy/Scout Rank, target 12. DM+2 if ship is armed. | |||||||
10 | 30,000 | 40,000 | Pre-packaged Food and Drink | 2 weeks, 6 days | Triumph Corporation | ||
6 | 18,000 | 1,200,000 | VR Computer and Sensor Packages | 6 weeks | Honey Heavy Industries | ||
5 | 15,000 | 4,000,000 | Medical Isotopes/Reactor-Grade Uranium | 4 weeks, 6 days | Cyclops Stone | ||
5 | 15,000 | 360,000 | Weapon Core/Starship Hull Plating | 5 weeks, 5 days | Aarkhiin Scout Base | ||
4 | 12,000 | 1,200,000 | VR Computer and Sensor Packages | 5 weeks, 2 days | Silver Lining Technologies | ||
4 | 12,000 | 20,000 | Pre-packaged Food and Drink | 2 weeks, 6 days | Root Networks | ||
3 | 9,000 | 33,750 | Kevlar/Teflon | 3 weeks, 2 days | Robin Tech | ||
3 | 9,000 | 10,500 | Table Salt/Black Pepper | 3 weeks, 2 days | Twilight Records | ||
3 | 9,000 | 37,500 | Nickel/Sodium/Tungsten Ores | 4 weeks, 6 days | Zeus Foods | ||
2 | 6,000 | 12,000 | Wheeled Components | 5 weeks, 2 days | Global Tech | ||
2 | 6,000 | 1,400,000 | Combat Drones/Guardian Drones | 4 weeks | Paragon Heavy Industries | ||
1 | 3,000 | 160,000 | Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15) | 3 weeks, 5 days | Shrub Systems |