to
Planet | Subsector | Sector | Coordinates |
---|---|---|---|
TAS |
Index TAS |
Rfigh
Index TAS |
4,-4 Hex 2337
Map |
Info | Starport | Trade | Travel | ||
---|---|---|---|---|---|
Store | Animals | Encounters | |||
Passengers, Freight, and Mail are available from the Travel screen. |
Destination
Planet | Subsector | Sector | Coordinates |
---|---|---|---|
TAS |
Index TAS |
Mugheen't
Index TAS |
4,-3 Hex 2701
Map |
Info | Starport | Trade | Travel |
---|---|---|---|
Store | Animals | Encounters |
Freight & Mail Info
For more information see "Freight" (page 207) and "Mail" (page 208).
Tons | Shipping Fee | Delcared Value | Contents | Deliver By | Late Penalties | Shipping Fee if Late | Owner |
---|---|---|---|---|---|---|---|
5 | 25,000 | 1 mail containers. | |||||
Mail Contract: Roll 2D6 + SOC DM + Highest Navy/Scout Rank, target 17. DM+2 if ship is armed. | |||||||
25 | 2,150,000 | 200,000 | Trained Riding Animals/Common Pets | 6 weeks | Sapling Intelligence | ||
6 | 516,000 | 360,000 | Specialised Equipment and Supplies | 6 weeks | Juan Gibson | ||
5 | 430,000 | 1,250,000 | Survival Equipment/Colonisation Kits | 3 weeks, 5 days | Proton Corporation | ||
5 | 430,000 | 50,000 | Workable Alloys | 5 weeks, 3 days | Night Star | ||
3 | 258,000 | 15,000 | Nickel/Sodium/Tungsten Ores | 6 weeks | High Tide Co. | ||
3 | 258,000 | 562,500 | Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12) | 5 weeks, 3 days | Night Manufacturing | ||
2 | 172,000 | 3,500,000 | Scout and Sensor Drones | 4 weeks, 2 days | Mermaid Intelligence |